10-08-2023, 06:27 PM
Buffs:
- Arturo Plateado
- Ruri Iro Kujaku
Nerfs:
- Aikawa Love
- Kidou Kira
- Kurosaki Isshin
- Yin and Yang
Random Tip:
If you downloaded the exe or android apk, be sure you download the new version for the bug fixes!
Client Fixes:
Noteworthy Bug Fixes:
- Arturo Plateado
- "Fenix Parry" now counters Physical and Energy skills
- "Partial Resureccion" now increases his damage by 15 (up 5) and damage reduction provided by this skill is now 15 (up 5)
- "Fenix Parry" only countering physical skills makes the skill to niche to effectively use, especially when considered that to use this skill, there are 3 skills in the rotation before this that don't deal damage, making this essentially a 2 cost skill that seldom does damage, as well as the 4th in a row. For those reasons as well, "Partial Resureccion's" benefits have been increased
- Ruri Iro Kujaku
- "Harvest" Cooldown lowered to 2 turns
- Random nature of the skill, combined with the high cooldown was a rough combination. Lowered cooldown though, and it might be nicer
Nerfs:
- Aikawa Love
- "Battle Cry" no longer heals
- He got this heal when his mask requirement was lowered, and has been an underutilized powerhouse until recently. I think the mask change is needed, but removing the heal will bring him back in line
- Kidou Kira
- "Inverse Mountain Crystal" no longer ignores effects that remove destructible defense
- When I standardized the effects and went through deciding who could and couldn't ignore removing destructible defense, I thought "meh fuck it why not, let's let kira ignore it, which was a tiny buff. However, he's a lynchpin in a lot of full destructible defense teams, and it nullifies the counter-play from skills that remove dd, so I made this change to allow those skills to break through those teams
- Kurosaki Isshin
- "Agitowari" will only increase his damage by 5 permanently if an opponent uses a harmful skill for 1 turn (down from 2)
- I wanted Isshin to be able to ramp up as the game went on, but with 2 turns to penalize, he ramps up a bit too fast still
- Yin and Yang
- "Crackling Assault" damage lowered to 10
- With the buffs she got last patch, both forms ended up being very nice. However, Yin is a little strong, so I'm dialing back the number change this skill got
Random Tip:
If you downloaded the exe or android apk, be sure you download the new version for the bug fixes!
Client Fixes:
- Backspacing on the character search filter fixed
- Black hp + custom rank hat texture bug fixed
- Starting health/max health for Choe Neng Poww fixed
- Keyboard on mobile-via-browser for private battles fixed
- Clan abbrevation bug fixed
- Lets of redundant code and assets deleted from the client to make client run a bit smoother and faster.
Noteworthy Bug Fixes:
- Ryujin Jakka's "Phoenix Fire's" damage now ignores invulnerability correctly
- Dangai Ichigo's "Zangetsu Slash" now works
- I lost my notes because I fucked up a merge on github, these are just the bugs I fixed in recent memory. I did more, but don't recall them. Sorry