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Balance 2.26.01 - Printable Version

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Balance 2.26.01 - leaderfirestar - 10-06-2024

I'm keeping an eye on a few other characters with high usage since the update, but at this point, these are the 2 outliers who need attention

Nerfs:

 - Cang Du
  • "Snake Claw" cooldown increased to one turn
  • He might be my favorite of the batch, if for no other reason than that he's pretty easy to follow. That said, he's doing a little too well, so I want to slow down his ramp up


 - Matsumoto Rangiku
  • "Ash Slice" Cost change reverted (it now costs 1 red)
  • In my mind considering this change, I had only really thought about the 20 damage aspect. It being amplified by her other skills slipped my mind. I'll keep her in mind and try to conjure up a different tweak that gives her some more strength


Noteworthy Bug Fixes:
  • Lloyd² no longer copies harmful affliction skills
  • Mahito's "Spirit Body: Black Flash" tracker can now correctly no longer be removed (and by extension, no longer stuns infinitely)
  • Armored Yoruichi's "Anti-Hierro Armor" correctly stays swapped to "Counterattack" after re-applying
  • Lloyd² now correctly targets aoe with "Heilig Pfeil" after using "Cross Barrier"
  • Lloyd² no longer reflects multiple skills in a turn with "Shapeshift"
  • White no longer heals the turn after taking damage if he was at full health
  • White's passive sticks around while he's reviving
  • Driscoll Berci's "Koko Gonryo Riku" now correctly counters <= 15 (I forgot the equals in the code)
  • Ebern Asguiaro's "Obliterator Shell's" stun is now correctly classified as harmful
  • Ayasegawa Yumichika's "Energy Steal's" stun is now correctly classified as harmful
  • Driscoll Berci's "Converge" now correctly deals piercing damage
  • Many small typos