Balance 1.8b
#1
Tweaks:
- Ress Yammy's prep targetting now targets the enemy team instead of himself, this skill will not ignore invulnerability anymore. (nerf)

Buffs:
- Armored Yoruichi Guard Smasher now also destroys all destructible defense
- Tousen's suzumushi enma kourogi now takes 4 turns, up 1 from 3.
- Shunsui's Taka Oni Mountain Demon cannot be countered nor reflected
- Bankai Komamura's Heavenly Devastation now deals 35 damage, up 5 from 30.
- Kenpachi's bloodlust cap is now capped at 45, up 15 from 30.
- Gin's Shoot to kill Shinsou additional damage increase increased to 10, up 5 from 5. It now costs 1 red 1 white, instead of 2 red.
- Tessai's Bankin damage increase is now 10, up 5 from 5.
- Ikkanzaka Jidanbou's earthen arena removed the word ''new''

Nerfs:
- Kidou Kira Orchid Sky now has 1 cooldown, up 1 from 0.
- Tesla's Sonido Movement damage increase is now 15, down 5 from 20.
- Avirama Redder's Scalp Aguila's DD reduced to 15, down 10 from 25. Devorar Pluma now deals 15 damage, down 5 from 20.
- Hitsugaya's Sit Upon The Frozen Heavens now deals 30 damage, down 5 from 35.
- Dondochakka's Club Smash now has 1 cooldown, up 1 from 0.
- Senna's blade of recollection now costs 1 white and 1 random,
- Isshin's Agitowari duration decreased from 2 to 1 (fixed weird interaction)
- Findorr's Multi Bala Blast cooldown increased to 1, up 1 from 0. Mask Shattering does not grant any destructible defense anymore
- Uryuu's prep now costs 1 extra random energy
- Ayasegawa's Split and Deviate now steals 10 health, down 5 from 15.
[Image: starrk-choke.gif]
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